Adobe Flash Lite

February 28, 2012

Adobe News at Mobile World Congress

Filed under: Adobe AIR, Flash 11 — Tags: , , , , — Li YongFei @ 1:24 am

Alex Dewey has posted the news at Mobile World Congress, he has a lot of exciting news to share. The following are the informations

  • Photoshop Touch is now available for iPad 2. With Photoshop Touch, you can combine multiple photos into layered images, apply professional effects to create beautiful artwork, touch up photos, paint, lay out ideas, and much more.
  • Digital Publishing Suite has powered more than 16 million digital publications across tablets.
  • We have unveiled the industry’s first fully integrated video technology platform, code named Project Primetime, to enable smooth, TV-like experiences for ad-supported videos across Web-connected devices. This new platform delivers premium video and ad content consistently across all major platforms, including Apple iOS, Google Android, desktop operating systems and connected TVs.
  • Mobile gaming gets a performance boost: we announced AIR 3.2 and Flash Player 11.2, with hardware accelerated 2D and 3D to enable the next generation of mobile gaming apps.

Via Adobe's Blog.

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January 11, 2012

Flash Game: Flash Player 11 Stage3D Game-Hardcore MX

Filed under: Flash 11, Flash Games — Tags: , — Li YongFei @ 3:59 am

Hardcore MX is one of the games that when you play it first, feels right – the sound, the graphics, the casual gaming concept for a quick in-browser game during a break.

Via flashstreamworks

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December 15, 2011

Flash Component: Teoti Graphix Released MobileUI Toolkit 1

Filed under: Flash Components — Tags: — Li YongFei @ 10:27 pm

Teoti Graphix has released the MobileUI Toolkit 1. The feature of  MobileUI Toolkit 1:

  • A PopUp that is an inversion of control type manager decorating SkinnablePopUpCtontainer subclasses such as the Dialog and TextDialog.
  • An Alert API that uses static methods but is not at all tied to static methods for open and close, the PopUp class can even be extended.
  • An enhanced MobileButton that adds a longClick event and longClickDelay style.
  • A vertical and horizontal Picker component that is not based off of the List. This is important for memory and performance needs.
  • A simple ProgressBar component that allows for primary, secondary and indeterminate progress levels plus left and right layout directions.
  • A very powerful and skinnable/styleable RatingBar component that subclasses the ProgressBar.
  • A WebView component that wraps the StageWebView and adds UIComponent layout logic.
  • A SkinnableStageWebview that can be used to create composite WebView components with controls.
  • A WebViewBrowser that has actually implemented the SkinnableStageWebview with skinparts to make a simple OS browser.

Read more from here.

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December 10, 2011

New Flash Book: What’s New in Flash Player 11 & What’s New in Adobe AIR 3

Filed under: Flash Resources — Tags: , — Li YongFei @ 2:41 am

O’Reilly has published a set of books by Joseph Labrecque: “What’s New in Flash Player 11” and “What’s New in Adobe AIR 3“. The books are currently only available in digital format (ePub, Mobi, PDF).

Read more from here.

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November 23, 2011

Nokia C7 upgrades the firmware to v024.002

Filed under: Flash Devices — Tags: , — Li YongFei @ 6:18 am

The Nokia C7 upgrades the firmware to v024.002.

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November 12, 2011

Flash News: Adobe Released Adobe Flash Player 11 and Adobe AIR 3

Filed under: Adobe AIR, Flash 11 — Tags: , — Li YongFei @ 7:53 am

Adobe Flash Player 11 and Adobe AIR 3, which included next-generation technologies like the gorgeous, cinematic 2D and 3D hardware accelerated graphics of Stage 3D, Adobe announced the availability of Flash Player 11.1 and Adobe AIR 3.1 for desktops and mobile devices.

This minor update to Flash Player and AIR includes the following features for developers:

  • Updated iOS 5 native extensions for Adobe AIR: Flash-based apps can now take advantage of new services provided by iOS 5. Create apps that integrate the latest iOS 5 capabilities like iCloud and iMessage.
  • Updated Native text input UI for Android:  Android apps can now take advantage of the same native text input controls provided to BlackBerry Tablet OS and iOS operating systems to provide platform-specific user interaction behaviors such as magnification and text selection.

Read the complete article from here.

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October 5, 2011

Apple’s Steve Jobs dead at 56

Filed under: Flash News — Tags: , , , — Li YongFei @ 9:46 pm

Apple Inc co-founder and former CEO Steve Jobs, counted among the greatest American CEOs of his generation, died on Wednesday at the age of 56.

Jobs' death was announced by Apple in a statement late on Wednesday. The Apple.com homepage featured a black-and-white picture of him with the words "Steve Jobs, 1955-2011."

Apple began selling the iPhone in June 2007. Mr. Jobs’s goal was to sell 10 million of the handsets in 2008, equivalent to 1 percent of the global cellphone market. The company sold 11.6 million.

Although smartphones were already commonplace, the iPhone dispensed with a stylus and pioneered a touch-screen interface that quickly set the standard for the mobile computing market. Rolled out with much anticipation and fanfare, iPhone rocketed to popularity; by end of 2010 the company had sold almost 90 million units.

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October 4, 2011

Adobe launched the Flash Player 11 and AIR 3

Filed under: Adobe AIR, Flash 11 — Tags: , — Li YongFei @ 10:27 pm

Adobe has released Flash Player 11 and AIR 3, here are the new features:

Flash Player 11 features

Native 64-bit support (Flash Player desktop)

  • Stage 3D accelerated graphics rendering
  • Adobe Flash Access content protection support for mobile
  • Native JSON (JavaScript Object Notation) support
  • G.711 audio compression for telephony
  • Garbage collection advice
  • Cubic Bézier curves
  • Secure random number generator
  • Protected HTTP Dynamic Streaming (HDS) and Flash Access enhancements
  • TLS secure sockets support (new for Flash Player)
  • Socket progress events
  • Native text input UI (mobile)
  • JPEG-XR support
  • Enhanced high-resolution bitmap support
  • High-efficiency SWF compression support
  • DisplayObjectContainer.removeChildren and MovieClip.isPlaying
  • Sound.loadCompressedDataFromByteArray and Sound.loadPCMFromByteArray
  • Asynchronous bitmap decoding

AIR 3 features

  • Stage3D (desktop only)
  • Native extensions (all platforms)
  • Android Market licensing integration (Android only, obviously)
  • Captive runtime bundles (Android and desktop)
  • Background audio playback (new feature in iOS; already works on Android)
  • CameraRoll support for iPad
  • Hardware-accelerated video (mobile)
  • Native text fields (mobile)
  • Front-facing camera support (iOS and Android)
  • Mobile-encrypted local storage (brings feature parity between desktop and mobile)
  • Device speaker control (mobile)
  • Native JSON support (mobile and desktop)
  • Socket improvements (mobile and desktop)
  • H.264 video encoding (desktop only)
  • JPEG XR support (mobile and desktop)
  • Higher resolution bitmaps (mobile and desktop)
  • Multichannel audio digital output (AIR for TV only)
  • Advanced controller support (AIR for TV only)
  • More easily removing all children from a container (all platforms)
  • More easily determine if a MovieClip is playing (all platforms)
  • Secure random number generation (mobile and desktop)
  • Support for cubic bezier curves (all platforms)

Via Adobe Blog

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September 29, 2011

Windows Phone 7.5 is ready to get pushed to existing devices

Filed under: Flash Windows Phone 7.5 — Tags: , — Li YongFei @ 10:47 pm

Windows Phone 7.5 is officially ready to get pushed to existing devices, and in a big way. Taking lessons Microsoft learned from the update debacle that was NoDo, the company's eager to do a much more efficient (and quick) job of rolling out its latest revamp. While Redmond didn't offer any exact details on which phones would be the lucky recipients right away, it'll be keeping the masses posted through its "where's my phone update" page. If your handset is listed, hook it up to your computer, load the Zune client and there should be a lovely message waiting for you. As always, don't feel too discouraged if your device isn't available right away, since these rollouts have a habit of taking a bit of time to get to everyone.

Via engadget
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September 21, 2011

Adobe Flash Player 11 and AIR 3 will be launched in October

Filed under: Adobe AIR, Flash 11 — Tags: , , , , — Li YongFei @ 10:25 am

Adobe Flash Player 11 and AIR 3 will be launched in October, the new version of the Flash Player 11 will be enable the next generation of immersive application experiences across devices and platforms including Android, Apple iOS (via AIR), BlackBerry® Tablet OS, Mac OS, Windows®, connected TVs and other platforms.

Flash Player 11 and AIR 3 take these even further by introducing Stage 3D, a new architecture for hardware accelerated graphics rendering that delivers 1000x faster rendering performance over Flash Player 10. It enables new classes of console-quality games and immersive apps, such as Tanki Online and Zombie Tycoon. Stage 3D enables content that efficiently animate millions of objects on screen, smoothly rendered at 60 frames per second.

“Flash offers the best way for content owners to deliver their most demanding experiences, including games, premium video and sophisticated data-driven apps, to all of their users, while HTML 5 tools such as Adobe Edge and Dreamweaver® are ideal for building interactive Web pages, rich ads, branded microsites and general-purpose mobile applications.”

Flash Player 11 and AIR 3 new features including:

  • Accelerated 2D/3D Graphics: Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player 10 and AIR 2. Developers are able to animate millions of objects with smooth 60 frames per second rendering and deliver console-quality games on Mac OS, Windows and connected televisions. A pre-release brings these same accelerated 2D and 3D capabilities to mobile platforms including Android, Apple iOS and BlackBerry Tablet OS. A production release for mobile platforms is expected in the near future. For examples of 3D games for Flash Player, visit www.adobe.com/go/gaming.
  • AIR Native Extensions: With support for thousands of highly-optimized, open-source libraries, developers are able to tap into unique software and hardware capabilities including access to device data, vibration control, magnetometers, light sensors, dual screens, near field communications (NFC) and more. Native extensions also allow developers to more deeply integrate AIR applications with other business software.
  • Captive Runtime: Developers can automatically package AIR 3 with their applications to simplify the installation process on Android, Windows and Mac OS in addition to Apple iOS. Users no longer have to download and update AIR separately on any of these platforms, or BlackBerry Tablet OS, which includes AIR built in. In addition, with the captive runtime option developers can manage version updates to their application independent of general AIR updates by Adobe.
  • Content Protection: Premium video content can now be protected using Adobe Flash Access® 3 across all supported platforms, including new support for mobile platforms.
  • HD Video Quality Across Platforms: Full frame rate HD video can now be displayed within AIR applications on Apple iOS devices using H.264 hardware decoding. Rich applications on televisions are also able to deliver HD video with 7.1 channel surround sound.
  • Rental and Subscriptions Support: With support for Adobe Flash Access and Adobe Pass, content publishers can take advantage of rental and subscription options for more flexible business models and offer TV Everywhere content to more than 80 percent of U.S. pay TV subscribers.
  • Compatibility: 64-bit support on Linux, Mac OS and Windows ensures a seamless experience with the latest 64-bit browsers.

Via Adobe Blog

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