Adobe Flash Lite

June 10, 2010

Flash Lite Webinar: Going Multi-Screen with the Flash Platform

Filed under: Flash Lite Resources — Tags: , , — Li YongFei @ 7:31 am

Via FlashGen, here is a free webinars, the following is the schedule.

    * Tuesday, June 22, 9AM – 10AM PST Best practices in optimizing web content for Flash Player 10.1
    * Tuesday, June 22, 1PM – 2PM PST The quickest way to build cross-platform apps with AIR 2
    * Wednesday, June 23, 9AM – 10AM PST Rich Internet App development with Flash Builder 4 for Flash Player 10.1 and AIR 2
    * Thursday, June 24 9AM – 10AM PST Multi-screen web content development with Flash Pro CS5?

You can register from here: http://www.adobe.com/go/multiscreen

Sessions & Descriptions

Best practices in optimizing web content for Flash Player 10.1: Join this session to get the inside scoop on the best practices in optimizing web content for Flash Player 10.1. From simple graphical optimizations to advanced ActionScript tricks, you will be all set to create content ready to run on any kind of screen.

The Quickest Way to Build Cross-Platform Apps with AIR 2: In this session, Paul Trani will take you through some of the useful and dynamic features in AIR 2 allowing you to quickly build cross-platform apps with new capabilities.  From opening default applications, interacting with printers, detection of mass storage devices to support for multi-touch devices and gestures.  You’ll quickly learn how to make your first AIR app that takes advantage of these new features.

In the second half of this session, Bruce Hopkins, Chief Architect at BlogRadio will share with us the best practices in creating a social application that runs seamlessly across desktop and mobile. You will also hear how Bruce creates unique user experiences for desktop users and Android users with AIR.

Rich Internet App Development with Flash Builder 4 for Flash Player 10.1 and AIR 2: In this session, Lee Brimelow will show how developers can use Flash Builder 4 to quickly develop and deploy Rich Internet Applications for the browser using Flash Player 10.1 and for the desktop using Adobe AIR 2. Developers will also learn the advantages of the new APIs in the runtimes for enterprise RIA development.

Multi-screen web content development with Flash Pro CS5: In this session you’ll learn how to take advantage of the proliferation of Flash by creating experiences that are optimized for multiple screens. Flash Evangelist Paul Trani will cover everything multi-screen, from web, desktop and mobile best practices including screen size, orientation, and optimization just to name a few. You’ll even learn how to take advantage of specific device capabilities such as the accelerometer, multi-touch and gestures available on some Android devices. A must-see session for anyone looking to move beyond the web.

Interested in taking complimentary technologies (HTML, CSS, JavaScript etc) beyond the browser? The session above will also cover creating AIR apps using the new Dreamweaver CS5 extension! A must-see session for anyone looking to move beyond the web.

June 7, 2010

Flash Event: Flash on Mobile, TV, and litl Devices

Filed under: Flash Event, Flash Lite Resources — Tags: , , , , — Li YongFei @ 8:11 am

An event called Flash on Mobile, TV, and litl Devices, happening in Las Vegas on Thursday, June 17, 2010 from 6:00 PM – 8:00 PM (PT)

    Flash on Mobile, TV, and litl Devices!

    Hottest thing in technology is mobile and everyone knows how Steve Jobs feels about Flash. Is it true that Flash can’t run on mobile devices? Of course not! See it yourself at our meeting with Adobe Evangelist, Renaun Erickson! See him demonstrate what Adobe has planned for Android, TVs, and devices like litl.

    What’s litl? litl is a new kind of computer company founded to make the web enjoyable for everyday consumers. Their first device is a webbook designed for the home with applications built using Flash Player 10.1. Find out more about from their SDK guru, Ryan Canulla.

    Adobe has big plans for Flash and AIR on mobile devices starting with Android. The next version of Android will ship with Flash support and early previews of the technology look great. Adobe AIR is ready to go as a platform for Android development.

    Come hear, and see demos, about the latest technology Adobe’s provides for developing your applications targeted for devices.

    Renaun Erickson, Adobe Evangelist
    Renaun Erickson is a Flash Platform Evangelist at Adobe Systems. Renaun has a wide range of experience with the Flash Platform. Renaun has worked on projects using technologies including ActionScript, Flex, AIR, PHP, ColdFusion, video, audio, logging, SIP/VoIP, casual games, and mobile.

    Ryan Canulla, Litl SDK Guru
    Ryan Canulla is a flash/flex guy living and working in Boston. He experiments with generating art from code, physical computing and just about anything else someone talks about online, at a conference, or a user group.

May 1, 2010

New Resources: Flash Lite 4.0 language reference

Filed under: Flash Lite Resources — Tags: , , , — Li YongFei @ 8:28 pm

Adobe has released the Flash Lite 4.0 language reference.

Flash Lite 4 is based on Flash Player 10. It offers features to improve the web browsing experience for users of mobile devices. Many of these features were present in Flash Player 9 but not supported in Flash Lite; they are now supported in Flash Lite 4. Flash Lite 4 introduces the ability to play back Adobe® ActionScript™ 3.0 content when encountered on Flash 10 websites. Flash Lite 4 also supports the processing and playback of ActionScript 3.0, which was introduced in Flash Player 9.

The Flash Lite 4 has more new features:

Improved interactivity and navigation
      Multi-touch support

Text and font enhancements
      Flash Player 10 text engine
      Using inline text input

Video enhancements
      RTMP data channel
      RTMPE
      RTMPT and RTMPTE
      Multi bit-rate streaming

New device APIs
      Geolocation
      Accelerometer

Shared object behavior changes
      Remote shared objects

ActionScript extensions

Testing and debugging

Partially Supported Classes

Unsupported Classes

Read the detail features, you can from here.
 

April 15, 2010

Flash 10.1 will come to Android

Filed under: Flash Lite News — Tags: , , — Li YongFei @ 11:00 pm

Via Phandroid, Flash 10.1 should be coming to Android sometime in the second half of the year.

Flash 10.1 will require an ARM Cortex-A8 based processor or higher, which rules out all first generation Android phones. The Motorola Droid and Nexus One are the only Andriod phones currently available in the United States that will have enough power to pump out Flash 10.1 content.

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Adobe CEO Shantanu Narayen said “We have a number of excited partners who are working aggressively with us to bring Flash to their devices, whether they be smartphones as well as handsets, and so companies like Google or RIM or Palm are going to be releasing versions of Flash on smartphones and tablets in the second half of the year.”

November 5, 2009

New eSeminar: Flash Mobile development opportunities on different platforms and new tools

Filed under: Flash Lite Resources — Tags: , , , , — Li YongFei @ 9:46 pm

There are a new Flash developers eSeminar,the Boston Adobe Mobile and Devices User Group is holding an eSeminar on Friday 13th November at 12 PM EST.

The speaker is Mark Doherty from Adobe, Flash Platform Evangelist Mobile and Devices. They will have the opportunity to know more information about Flash Mobile development opportunities on different platforms and new tools.

Topics:

October 8, 2009

Video Session: Flash content for the iPhone and information for AIR for mobile

Filed under: Flash Lite Resources — Tags: , , — Li YongFei @ 5:10 am

Adobe has released a new video session "Flash content for the iPhone and information for AIR for mobile", the session’s details:

“Learn how Adobe is working to bring Adobe AIR development out of the desktop and onto a mobile phone near you. We will cover how the AIR SDK and platform will evolve to add capabilities to help developers mobile enable, test, and publish their content.”

September 28, 2009

Flash Lite Games Platform: GoPlay

Filed under: Flash Lite Games — Tags: , — Li YongFei @ 11:18 pm

MoMac has announced the launch of its casual games platform, GoPlay. GoPlay has been designed to allow mobile network operators and major media organizations to offer a completely new games experience to their users. GoPlay uses Adobe Flash Lite technology to allow game-play directly from the mobile device browser.

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The service will launch with around 30 games including arcade, action and puzzle games, from MoMac’s development division BoosterMedia, as well as other developers.

September 27, 2009

Three New Flash Lite Sessions At Adobe MAX 2009

Filed under: Flash Lite Resources — Tags: , , , , — Li YongFei @ 6:32 am

Bill has posted a new article on his blog, the article bill said Nokia will be presenting three sessions for developing Flash Lite content,  at the Adobe MAX conference in Los Angeles, from 5-7 October.

* Building World-Class Multimedia Applications on Nokia Devices
* Open Screen Project Fund: Fueling the Future of Flash Experiences
* Mobile Application Development with Nokia Web Runtime

September 22, 2009

Session on Adobe Flash Lite at MoMo

Filed under: Flash Lite Resources — Tags: , — Li YongFei @ 8:54 am

A Flash Lite technical session will start on 10 October 2009 in Bangalore by Mobile Monday Bangalore. The speaker is Debashish Paul, a Lead Engineer at Adobe Systems and he will cover Flash Lite development, testing and deployment of content on devices.

Based on the Adobe Flash Platform,Adobe Flash Lite is highly optimized implementation of the Flash Run time for mobile phones,consumer electronic devices and internet-connected home digital devices.Flash Lite enable OEMs and service providers to differentiate their devices via customized application and user interface,a more complete web experience and the ability to acess video and rich content across devices.Flash Lite for the digital homes enables the delivery of high definition content and rich application to the internet- connected TVs and TV-connected consumer electronic devises.Flash Lite for the digita homes enables the delivery of high-definition content and rich application to the internet connected.TVs and TV-connected consumer electronic devices in the digital living room.Additionally,Flash Lite allow developer to quickly create enaging applications,accelerate time to market and increase customer adaptation.Debashish From the Adobe Engineering Team will demonstrate how easy is to create Flash Lite application and Deploy on Phone.This will be a practical session,where the audience can follow the presenter on the laptop and eventually would have Flash Lite application ready for use.

Register the following link for the event:

http://momob1009.eventbrite.com

September 21, 2009

Adobe is working with its Flash Platform distribution service

Filed under: Flash Lite News — Tags: , , , , — Li YongFei @ 8:45 pm

Adobe is stepping in with its own Adobe Flash Platform distribution service, which aims to help developers get their apps onto web social networks, but also smartphones.

Adobe is working with widget firm Gigya on the initiative, which on the mobile side will support Windows Mobile, Symbian S60 and – strangely given its lack of Flash support – the iPhone.

The Distribution service available through Adobe Flash Platform Services offers free and paid methods for distributing applications to social networks, mobile devices, and desktops. It also enables developers and businesses to track the distribution of and user engagement with their applications. Finally, it enables monetization of applications through ad hosting.

Via  ME

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